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AI Insights · Timothy · October 2024

Top 5 Tank Games on Android in Australia Q3 2024

Discover the performance trends of the leading tank games on Android in Australia during Q3 2024, with insights into downloads, revenue, and active user patterns.

Top 5 Tank Games on Android in Australia Q3 2024

In the third quarter of 2024, the top tank games on Android in Australia showcased diverse trends in downloads, revenue, and weekly active users, according to data from Sensor Tower. Here's a closer look at the performance of these leading titles.

Tank Stars from CASUAL AZUR GAMES experienced a varied quarter. Revenue saw a peak at $192 in early July, followed by fluctuations, ending at approximately $118 by the end of September. Downloads experienced a notable increase to 869 in late July but settled around 517 by the quarter's end. Weekly active users showed a gradual decline, starting at 4.2K and ending at 2.9K.

Mad Royale io – Tank Battle, also from CASUAL AZUR GAMES, had a revenue spike in the last week of September, reaching $20, despite a generally low revenue trend throughout the quarter. Downloads increased significantly to 1.1K at the end of September. Active users peaked at 2.4K in the same period, following a steady rise throughout the quarter.

Massive Warfare: Tanks PvP War from TinyBytes maintained a consistent revenue stream, peaking at $1.4K in early August and closing the quarter at $1.2K. Downloads fluctuated with a high of 1.1K in early September before dropping to 226 at the quarter's conclusion. Active users saw a significant increase in early September, reaching 1.8K, before stabilizing at 882 by the end of the quarter.

War Machines: Tanks Battle Game by Wildlife Studios showed strong revenue performance, peaking at $3.6K at the end of August. Downloads showed a spike to 705 during the same period but ended the quarter at 313. Active users remained relatively stable, with a peak of 5.5K in late August, closing at 4.7K.

World of Tanks Blitz™ from Wargaming Group saw its highest revenue of $3K at the start of the quarter, gradually declining to $1.6K by the end of September. Downloads remained low, fluctuating slightly, and ending at 201. Weekly active users decreased steadily from 1.2K to 908 over the quarter.

For more detailed insights and data on mobile game performance, visit Sensor Tower to explore further.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024